

Metal Slug was conceived by the same staff who created several titles at Irem that shared similar presentation such as In the Hunt and GunForce II, with the core concept during development being a simple but exciting side-scrolling shooter featuring a very easy control scheme and visuals inspired by the works of Hayao Miyazaki. Set in 2028, players assume the role of Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving on a fight against the Rebel Army led by Donald Morden and overthrow his coup d'état to prevent a New World Order. It is the first installment in the eponymous series. There is also a version with censorship: in it the blood is replaced by sweating.Metal Slug is a 1996 run and gun arcade video game originally developed by Nazca Corporation and released by SNK for the Neo Geo MVS. At the end of each level, the number of released captives is calculated, but if the player is dead, the player's release of the prisoners is reset.

Upon their release, prisoners of war may reward the player with bonuses or weapons. During the game, the player meets prisoners of war. Part of the elements on the screen are destroyed and when destroyed, new types of weapons and bonuses drop out. The opponents have similar ways of protection. This does not allow them to die with the usual contact with the enemy. The main characters can also perform knife attacks or kick. At some levels, the player can meet the Metal Slug, known as SV-001 (Super Vehicle), which can be controlled.

The player has to wade through the levels, firing back from the enemies, saving the captives and fighting bosses at the end of each level. The player takes control of the soldier - Marco Rossi, or Tarma Roving (second player). Initially, the game appeared on arcade machines, but later it was ported to Neo-Geo, Sega Saturn and Sony Playstation.
